Re: Damage Control Parties and Core Systems (was Re: Full Thrust FAQ)
From: John Leary <realjtl@s...>
Date: Wed, 26 Aug 1998 15:35:08 -0700
Subject: Re: Damage Control Parties and Core Systems (was Re: Full Thrust FAQ)
Allan,
...Snip...JTL
> Another house rule I'm considering (and I wouldn't use it in
conjunction with
> the DCP house rule) is to limit the loss of the command bridge from
1D6 turns
> to 1D3 turns. I find that with the length of most games, 1D6 is just
too long
> and works out in half the cases to an immediate "mission kill". 1D3
seems to
> be a more reasonable length of time.
...Snip...JTL
> Allan Goodall agoodall@sympatico.ca
Allan,
For your consideration: (Virtually) All combat ships have
an Aux-Bridge, I would suggest a one turn delay while command was
transferred, then resume normal function. (While the DCP try to
repair the main bridge.)
Bye for now,
John L.