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Re: Space tactics

From: "Richard Slattery" <richard@m...>
Date: Wed, 19 Aug 1998 22:03:46 +0000
Subject: Re: Space tactics

On 19 Aug 98 at 6:36, John Atkinson wrote:

> House Rule Jump Points:  
> Jump engines do not work within the gravity well of a star, defining
> gravity well steep enoug to interfere (for simplicity's sake) as the
> outer orbit slot, whether it's occupied by a planet or not.  This is
> necessary for any sort of sensible universe, otherwise you can FTL
> right into planetary orbit.  

I've been playing about with the idea that the *only* place you can 
jump is actually close to a star.. within a few light seconds.
You can make up a PBS reason... being near to a star is a fairly 
unique place.
If you are into having FT parallel some of the issues of wet navy 
combat... it makes jump points the equivalents of the narrow passages 
of water that seperate the oceans...

[snip]
<chuckling at the spirit in which the other points were written>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Richard Slattery	     richard@mgkc.demon.co.uk
There are more bad musicians than there is bad music. 
     Isaac Stern
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


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