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Re: FT: Pushing past Thrust limits

From: Mikko Kurki-Suonio <maxxon@s...>
Date: Fri, 14 Aug 1998 10:05:48 +0300 (EEST)
Subject: Re: FT: Pushing past Thrust limits

On Thu, 13 Aug 1998, Sean Bayan Schoonmaker wrote:

> Turning, on the other hand, seems to be much more of an issue in my
eyes.
> If you've worked your velocity up to 22, especially with the vector
> movement system, then good luck to you on turning that fat dog around, 

As Örjan, I think, already pointed out, you can use this "trick" to
increase thrust in pretty much any direction, i.e. to turn. Doesn't help
Thr2 ships tough...

I really need to find the time to do the "slightly more real physics"
movement system.

> and
> hope that your opponent doesn't have an SML or other weapon which
takes
> advantage of your now predictable movement.

Under the vector system, the predictability of your movement is strictly
a
function of your thrust rating, not velocity.

-- 
maxxon@swob.dna.fi (Mikko Kurki-Suonio) 	   | A pig who doesn't
fly
+358 50 5596411 GSM +358 9 80926 78/FAX 81/Voice   | is just an ordinary
pig.
Maininkitie 3C14 02320 ESPOO FINLAND | Hate me?    |	      - Porco
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