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Full Thrust Sensor Ideas

From: laserlight <laserlight@m...>
Date: Sun, 09 Aug 1998 22:11:44 -0400
Subject: Full Thrust Sensor Ideas

Muttering to myself on a long drive, I came up with things to consider
when
the Long Awaited But Well Worth It FT Sensor Rules arrive:
1.  Making a fighter-sized "AWACS equivalent" will tend to displace
scout
ships.	I would therefore say that scout ships have the room for higher
power search radars and better processing ability, plus the endurance to
loiter indefinitely, which a fighter would not have.
2.  Remote sensor devices should include Passive Sensor Buoys, which
could
be stationary or set on an unalterable trajectory; Sensor Drones which
would operate like Buoys except for being maneuverable; and Active
Drones,
which would provide a burst of search radar (rather like a photographic
flash off to one side); either put a Sensor Drone nearby to catch the
signal, or use it as a decoy.
3.  Stealth capability is included in standard ship's package; Enhanced
or
Superior Stealth will cost perhaps as Streamlining and will reduce mass
signature to 50% and 25% respectively (imagine his look when his sensors
finally get a good read on what he thought was a Mass 50 escort and
realizes it's a Mass 200 SDN).	Stealth Fighters, Stealth Mines and
Stealth
Missiles will also need to be considered.  Absolutely no Stealth
Planets.

The AWAC line of thought sparked another idea: Variable Size Fighters. 
Some Noble soul wrote a page on Modular fighters with their various
system
costs.	Could such a person work out costs for 1.5 Size Fighters (Really
Heavy Attack Craft, or Genuinely Long Range Recon Craft)?

Flames to: laserlight@mci2000.com


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