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RE: SG2 Vehicles

From: Thomas Barclay <Thomas.Barclay@s...>
Date: Sun, 26 Jul 1998 21:40:14 -0500
Subject: RE: SG2 Vehicles

douglase@osabs01.inet.att.co. spake thusly upon matters weighty: 
>	Visisbility is a major concern.  Do youe want that 70+ tons of
tank
> sprinting about in the same area as your infantry.  The infantry are
doing
> their best job not to be seen and they tend to get nervous when the
> "friendly" vehicles are running hither and there.  The driver has to
ensure
> no good guys gum up his treads ya know.

As I think I said, their would be times. I didn' t say it would be 
all the time, but I don't think it would be NEVER either. The rules 
(as written) just never let you do a sprint. Nor fire on the move. I 
can think of a case where I'm moving along and I don't want to stop 
my move but I'd sure like to fire my fancy superstabilized weapon at 
a target I can only see maybe at one point in my movement and not at 
the beginning or end. Now, before anyone says this might be a hard 
shot, I don't disagree, but in 5 minute turns it might not be 
impossible either. But the rules don't let us fire in mid movement. 
So it goes. 

And, from what I can see of everyone but snipers, the game doesn't 
really (except if scripted into a scenario) have much hidden movement 
or infantry "trying to not be seen". Since one can see (and hence 
manoevre against) most of the units on the board (once they've 
activated, even if they were chits, and even if they activated out of 
LOS of the enemy, and its only ever one side invisible), I find the 
game system does not really give itself (as an out-of-book system) to 
the same kind of 'hide or die' mentality that microarmour did. Now, 
you still have to use cover and move intelligently, but you don't 
usually have to wonder too much where the enemy is.  The trade off is 
speed - I found a microarmour scenario took an average of 4-8 hours. 
SG2 I can play many times in 2.5 hours. So that's one of the 
exchanges one makes, and I'm not objecting. 
/************************************************
Thomas Barclay
Software Specialist
Police Communications Systems
Software Kinetics Ltd.
66 Iber Road, Stittsville
Ontario, Canada, K2S 1E7
Reception: (613) 831-0888
PBX: (613) 831-2018
My Extension: 4009
Fax: (613) 831-8255
Software Kinetics' Web Page: 
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**************************************************/


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