Re: Full Thrust 3 rules
From: Tim Schmidt <tims@t...>
Date: Mon, 22 Jun 1998 15:59:07 -0700
Subject: Re: Full Thrust 3 rules
Phillip,
We played several games using ships right out of the new fleet book. We
came to
exacly the oposite conclusion. We found that a group of smaller ships
can mob a
large one. Smaller ships are marginally more efficient in points per
firepower.
Although the large ship will probably kill a number of the little guys,
if they
stick to it, they should win.
Tim
Phillip E. Pournelle wrote:
> Hello,
> A few of us played a game using the new Fleet Book
construction rules.
> While I believe that the new construction rules are better, they are
not
> completely balanced. The real issue comes regarding the mass of the
ship
> you are attacking.
> While a horde of destroyers could equal in points and mass the
ship they
> are attacking, they will lose. The bigger ship just has a lot of mass
to
> call upon before threshold rolls need to be made. So when pointing
out a
> one-of game. Limit the number of ships within what mass categories
for
> both sides. So while points are one usefull measure, mass factors are
> another.
> Phil P.
>
> Gort, Klaatu barada nikto!