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Re: Comunication & travel

From: Tim Schmidt <tims@t...>
Date: Mon, 15 Jun 1998 15:30:16 -0700
Subject: Re: Comunication & travel

Good idea,
But the colonial governor will have to pay for them out of ship budget. 
IE will be
more expensive than people.  I will allow it but don't know if many of
the players
will be able to have that many courier ships sitting and waiting for
messages.

Tim

Geoffrey Stewart wrote:

> Hello All
> <snip>
> >1. The is no FTL communications.  The fastest way to communicate is
by
> >courier ship.  Regular transportation routes will between star will
go
> >from system to another system with 2 parsecs (this is a little over 6
> >light years).  It represents 1 weeks travel (not counting getting
into
> >or out of the solar systems) for warships.  Twice that long for
merchant
> >ships.
> >Special courier ships can jump every 6 hours (they have specially
> >trained crews and special (expensive) drugs), so they can make the
trip
> >in under 2 days.
> Why do the couriers need crews.? We know AI exists in the FT universe,
so
> perhaps communication would be by AI controlled express boats, which
jump in
> system, download data to another boat, which jumps out, then
recharges, uploads
> data and jumps out itself. Becasue they have no human crews, they
could jump
> quickly, and there could be reqgular streams (say every hour) of these
arriving
> and leaving, thus communications would NOT be insatntaneous but
perhaps only
> half a day from one side of Human space to the other.
>
> Geoffrey

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