Vector movement
From: jatkins6@i... (John Atkinson)
Date: Tue, 2 Jun 1998 00:45:16 -0500 (CDT)
Subject: Vector movement
Just ran a FT demo at local game shop, and was rather delighted with
response--even pulled some people away from the Magic games that had
overrun the place. But am concerned--major 'selling' point for the
game is simplicity. As I put it, if I can teach it to an 8-year old at
2 AM on 2nd day of a Con, I can teach it to anyone. But movement
system took a wee bit to explain to a few people. How much additional
complication does the vector system add to the game? I know I try to
think about moving a ship in three directions at one time and my eyes
glaze over. How much does the vector system detract from the
incredibly simple nature of the FT rules?
John