RE: SGII for Victorian SF?
From: "George,Eugene M" <Eugene.M.George@k...>
Date: Mon, 18 May 1998 07:56:48 -0700
Subject: RE: SGII for Victorian SF?
Or maybe, on a man-to man skirmish level game, 'form square me lads !'
is less important than the difference in leadership, organization and
morale that's already present in the SG2 rule set. I mean how many men
are we really talking about, a few squads of Tommies, Frenchies or
Belgies vs. Former Bannerman Anhaat Kaamaaraam and a couple of mobs of
his Red Hills Bandits. Ground scale is flexible too. Although that
certainly doesn't preclude command and control bonuses for trained units
in formation (extra activation(s), maybe ? Bonuses to impact or some
sort of inherant support bonus for volley fire ?)
I think that to truly cover an *ahem* EPIC scale Victorian battle, say
Sikh Khalsa vs. John Company you'd need to use something more akin to
D2, maybe with more variation for infantry types/ grades/ formations...
Just some Sunday mornin' ramblings....
Gene
> ----------
> From: tlsmith@micron.net[SMTP:tlsmith@micron.net]
> Reply To: FTGZG-L@bolton.ac.uk
> Sent: Sunday, May 17, 1998 9:36 PM
> To: FTGZG-L@bolton.ac.uk
> Subject: Re: SGII for Victorian SF?
>
>
> I like this idea. (I enjoyed Space 1889, too.) One question: what
> about
> ground scale and the use of close order formations that are
> appropriate to
> the period? This might also be a factor is some low tech scenarios -
> aliens
> or lost colony at the 19th century equivalent of technology.
>
> Terrance L. Smith, Ph.D.
> tlsmith@micron.net
> Nampa, Idaho
>
>