RE: Targeting Missiles
From: Tim Jones <Tim.Jones@S...>
Date: Fri, 24 Apr 1998 10:02:18 +0100
Subject: RE: Targeting Missiles
On Thursday, April 23, 1998 8:33 PM, dean.gundberg@bcbsnd.com
[SMTP:dean.gundberg@bcbsnd.com] wrote:
>
> Why can't a ship's main weapons (beam batteries mainly) target and
fire at
> missiles? Sure they are small but an A-batt can fire on a mass 2
system
> defense ship that would be only slightly larger. Missiles have a max
speed
> that is easily beaten by other ships plus missiles can't manuver
(turn) as
> well as a normal ship. Fighters must be less than mass one so there
is a
> good reason why they can't be hit but I can make a ship the size of a
missile
> and I can shoot at the ship but not the missle so what is the
difference?
Maybe allow C-bats to engage in point defence mode as in MT. I'm not
sure
you could hit it with an A bat, on a subjective level (Hitting an exocet
with a 15 inch naval gun)
>
> A likely answer is that the missile has some stealth or jamming built
in so
> it is harder to hit but is that good enough?
Not really
>
> Also I like the idea of allowing ECM from the underused enhanced and
superior
> sensor systems to make missiles miss their target.
I think ECM should effect them
In the Honor Harrington Universe (HHU) for example its used a lot to
stop
mass missle attacks along with interlocking point defence systems
tim jones
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