Re: Platoon Leaders in SG2
From: jatkins6@i... (John Atkinson)
Date: Wed, 22 Apr 1998 23:21:39 -0500 (CDT)
Subject: Re: Platoon Leaders in SG2
You wrote:
>It's just a game thing. 24" is pretty easy to remember, it's a
multiple of 6,>and it represents about 250 metres. It's an attempt to
push the commanders >closer to the front. It's within radio range, but
the entire battlefield is >within radio range. After 100 metres, seeing
what's happening to your troops >is difficult.
Tactical leadership is a very personal issue. Past 100 meters, the
platoon leader will have no clue what's going on. But I'd break it
down further. Those are the ranges in open terrain. A significant
terrain feature (anything that blocks LOS to squad leader, say) should
upp it to the 24+ category. He hasn't got a clue, and is just
confusing the situation giving orders. I've never heard of a platoon
leader trying to fight his platoon outside of visual range. If he
needs to split his platoon up, he gives the PSG command of the detached
element and lets him do his thing. When I've worked with the
infantry[1], the platoon leader generally follows the lead squad. And
tends to get waxed regularly--every study of warfare in the past
century has indicated the most hazardous job in the military is
Infantry platoon leader.
John M. Atkinson
[1]Light Combat Engineer, so _my_ platoon leader is playing Batallion
Engineer.