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Re: Platoon Leaders in SG2

From: agoodall@s... (Allan Goodall)
Date: Thu, 23 Apr 1998 03:24:10 GMT
Subject: Re: Platoon Leaders in SG2

On Thu, 23 Apr 1998 13:04:57 +1000, "Glover, Owen"
<oglover@mov.vic.gov.au>
wrote:

>The 6" distance for commands is in scale to 60 meters, which is a
>reasonable distance to shout commands. 12" to 24" is 120 to 240 meters.
>So outside of this distance all communications are by radio; so why
does
>the distance reduce the number of squads the Pl Comd can communicate
to?

It's just a game thing. 24" is pretty easy to remember, it's a multiple
of 6,
and it represents about 250 metres. It's an attempt to push the
commanders
closer to the front. It's within radio range, but the entire battlefield
is
within radio range. After 100 metres, seeing what's happening to your
troops
is difficult. 

I suppose another option would be to say that low tech troops must be
within
12" in order to transfer actions on a 1:1 ratio, but do away with the
24"
limit. It's just a thought...

Allan Goodall	     agoodall@sympatico.ca

"Once again, the half time score, 
 Alien Overlords: 142,000. Scotland: zip."
  - This Hour Has 22 Minutes


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