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RE: Vector Movement (was:I LIVE!!!)

From: Tim Jones <Tim.Jones@S...>
Date: Wed, 25 Mar 1998 09:40:51 -0000
Subject: RE: Vector Movement (was:I LIVE!!!)

On Tuesday, March 24, 1998 11:35 PM, Brian Bell
[SMTP:brian.bell@axom.com] wrote:
> > Has anyone got the formula for working out vector movement
(preferably
> > in excel, but I'll take the old pen & paper route)?  The old school
> > texts I've got haven't helped for this.
> > If someone can help me out with this, I'll be able to run my EFSB
> > scenario that I've had in the works. :-)
> > Just for you Mike, I'll include a Narn Heavy Cruiser (to be shot
at...)
> >
> I would like this too if someone has it. I just tried working it out
for
> myself, but have not been successful.
>

Jon Davis has a working version in his Excel spreadsheet
Its available from the Computer Core page Section Play Aids
PBEM spreadsheet

http://www.geocities.com/Area51/Station/3565/#play

tim jones
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