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Re: Loss of platoon/company leaders, was Re: SG2 Rules and such,

From: Thomas Barclay <Thomas.Barclay@s...>
Date: Wed, 18 Mar 1998 15:35:58 -0500
Subject: Re: Loss of platoon/company leaders, was Re: SG2 Rules and such,

Andy spake thusly upon matters weighty: 
 
> No, we usually number the people in the squad (1, 2, 3, etc...) and
> roll to pick the leader.  If he's a casualty, then we know.  If it's
> important, we'll use someone distictive as the squad leader.

A comment: 
A smaller force with more leaders (more command elements) even 
redudnant ones, should be more capable than a comparable or larger 
force with less command integrity. You could have two small command 
squads - one with the LT, Comms, and a rifleman, and another with 
PSM, maybe a SAW, and a rifleman. The one could take over command (or 
if you want to be nasty, give them both command authority over the 
squads in the platoon) if the other is smoked. This is an interesting 
 component of th SG2 rules such that you can model different levels 
of command integrity or different levels of force competence with 
simple changes like this. I like this flexibility. It lets you give 
each force a "look and feel" you think appropriate. 

Tom. 
 
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