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Re: SG2 Question for WH40K Players

From: Andy Cowell <cowell@i...>
Date: Mon, 16 Mar 1998 22:26:34 -0500
Subject: Re: SG2 Question for WH40K Players

In message <3513c554.4535372@smtp1.sympatico.ca>, Allan Goodall writes:
> 
> "Operation: Chapter Approved." You've, uh, probably guessed the
> universe by now... The game will have a small platoon of marines and a
:
> groupies a feel for SG2. For that reason, it's probably a better idea
> to be closer to GW's mechanics than to the background. GW cultists may

I always wondered whether this was a good idea or not, and I will be
interested to see how this plays out.  I tried with limited success to
attract local 40k'ers to SG2.  Who wants to see their Power Armored 
Genetically Engineered Super Soldiers get in position and suppress
their foes?  <:)

I think that (munchkins aside) the GW style of play fits well with their
miniatures (many of which I really like and wish I could afford ;).  I
mean,
if you're dressed in day-glo armor and have a gun whose barrel you can
fit
your arm through, why _not_ run screaming across the battlefield!?!

--
Andrew E. B. Cowell <cowell@icx.net>
Systems Administrator, Internet Design Group, Inc.
http://www.internet-design.com/
http://www.icx.net/


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