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Re: Gaming Setting Conversion to DS II/SG II

From: Thomas Barclay <Thomas.Barclay@s...>
Date: Mon, 16 Mar 1998 11:58:50 -0500
Subject: Re: Gaming Setting Conversion to DS II/SG II

Jonathan spake thusly upon matters weighty: 
> 2. Traveller
> 
>    Next closest to the standard DSII background, and a game that has
>    always cried out for a better set of rules.

As oppposed to just *another* set of ship building or mass combat 
rules. They've written striker, azhanti high lightning, snapshot, 
high gaurd, trillion credit squadron, fire fusion and steel (I and 
II), brilliant lances, etc. etc. and they still haven't got a simple 
yet satisfying set of rules for spaceship combat (FT!!!!) or for 
ground combat (DS2 and SG2). There is no doubt that this background 
has a large player base to draw on. It's a pity we can't get Marc 
Miller and Jon T together.... problem is I'll bet that Marc thinks 
all the labourious agonizing errata-ridden rules for vehicle and ship 
construction and combat are just fantastic....
 
T.  
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