Re: Stargrunt II Question
From: "Geo-Hex" <geohex@t...>
Date: Mon, 16 Mar 1998 11:22:08 +0000
Subject: Re: Stargrunt II Question
> From: "Glover, Owen" <oglover@mov.vic.gov.au>
> Reply-to: FTGZG-L@bolton.ac.uk
> To: "'FTGZG-L@bolton.ac.uk'" <FTGZG-L@bolton.ac.uk>
> Subject: Stargrunt II Question
> Date: Sun, 15 Mar 1998 17:27:22 +1000
> Situation:
>
> We played a game this afternoon and during a close assault we had a
> squad in a bunker that had, through failed reaction tests dropped to
SH.
> Two squads Close Assaulted and the squad within failed the Reaction
Test
> and were supposed to withdraw and lose one CL. So, the only way out of
> the bunker/room was the entrance the CC troops were coming through.
> In the ensuing battle the 5 defenders did pretty well. In the first
> round of combat they lost 4 defenders to 5 attackers. Both sides
passed
> Reactin Tests so round two. Strangely enough, we now had one defender
> against 9 attackers!!! And the lone defender still took out about
> another 6 attackers in this Forlorn Hope defence!!
>
> Questions:
>
> 1. In the instance of second round of Close Combat how does the 1
> versus 9 relate??
>
> 2. One of the players suggested that the defenders actually should
> have surrendered. Personally I thought that if they had been Routed
that
> they would perhaps have been forced to surrender, but the Broken
troops
> are allowed to shoot if shot at and therefore should be able to fight
> back. Comments?
I would have made them surrender, OR not count the building since
they ran out to fight (ala Butch Cassidy and the Sundance Kid).
KR