Re: Gaming Setting Conversion to DS II/SG II
From: jfoster@k... (Jim 'Jiji' Foster)
Date: Thu, 12 Mar 1998 17:56:30 -0600
Subject: Re: Gaming Setting Conversion to DS II/SG II
At 19:24 3/11/98, Carl J Parlagreco wrote:
>> I would like to take an informal survery of five RPG settings
>>that have a conflict setting that might
>>be benificial to use DS II and SG II to resolve large scale combat.
>>I have chosen five RPG settings that I would like you to list in the
>>order of preference as to which ones would you chose to adapt to DS
>>II/SGII for large scale combat scenarios and needed a simple
>>miniatures rules set with easy adapitng.
>>
>> The settings are as follows:
>>
>> 1. Heavy Gear
>> 2. Fading Suns
>> 3. Traveller
>> 4. BattleTech
>> 5. Albedo
>>
1) Traveller
2) Albedo
These are both hard SF games that fit in well with the GSG 'feel.'
3) Heavy Gear - a bit less realistic, but still relatable to DSII/SGII
4) Fading Suns - don't know it
5) Battletech - way too high on the PSB factor, IMHO. Besides, painting
neon 'Hit Me' signs on the mechs would take too much work. >^_-<
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Jim 'Jiji' Foster / jfoster@kansas.net / Jiji @ AnimeMUCK / TIP #28
"That's the way we all begin," said Tom Platt. "The boys they make
believe
all the time till they've cheated 'emselves into bein' men, an' so till
they die--pretendin' and pretendin'."
Rudyard Kipling, _Captains Courageous_