Re: going to try SGII (long)
From: Andy Skinner <askinner@a...>
Date: Mon, 09 Mar 1998 07:48:04 -0500
Subject: Re: going to try SGII (long)
Glover, Owen wrote:
> > > >4) If you get more potential hits than there are figures in the
> > target
> > > >squad, do the potential hits get applied more than once to those
> > > >figures?
> > > > I don't know if this is official but it's a house rule of ours
> > that yes you
> > > > can.
> > >
> > > Any other thoughts on the officialness of this?
> >
> >I _almost_ brought my rules to work today because of this
> thread, but of
> >course, I didn't. My understanding of the rules is that
since
> your wounds
> >and kills are allocated randomly, you can double up on an
> individual at
> >any time, not only when there are more hits than troops. I
> also consider
> >this to be fairly realistic.
>
> Absolutely. And again the game resolves around the squads actions/fire
> so the firer's unit is putting a quantity of fire into the area that
the
> target squad is occupying. So any body in the target area is just as
> likely to cop rounds.
Yep, turns out this is a lot clearer in the rules than I remembered--it
definitely says that a single figure can take more than one hit because
of the random allocation. So all the people who wrote saying they play
it as a house rule can keep on doing it. :-)
thanks,
andy
--
Andy Skinner
askinner@avs.com