Re: going to try SGII
From: Andy Skinner <askinner@a...>
Date: Thu, 05 Mar 1998 16:25:18 -0500
Subject: Re: going to try SGII
Geo-Hex wrote:
> Make sure you have an ECM figure in the command squad - I would go so
> far as to eliminate the devastators and replace them with an FO and
> an ECM tech for that real command squad flavor.
Except I haven't read enough to know what they would be for. This is my
first battle, and I figured I'd just add things that shoot for now.
> An individual can have more than one weapon but can only fire "once
> per activation".
I thought I read it as "no weapon may be fired more than once per
activation", not "no individual can fire more than once per
activation." Is it worded that latter way somewhere?
> For instance, the robot fig looks like
> > it has two weapons, and I was going to say it had one support weapon
and
> > one equivalent to the 3, D10 weapon carried by the termies. Can it
add
> > both to a shot?
>
> You will have to add fire control systems to the robot and if you
> have more than one fire control you could fire both weapons, and fire
> them at two different targets if you wished. But if it had only a
> single fire control it could only fire one weapon once.
Actually, I think I intended to use the robot figure as a heavy power
armor trooper, a bit heavier than the other guys he's with. I should
have been more clear. Do I need the fire control because he's a robot
(in which case I don't, 'cause he's not), or to fire more than once? I
was trying to avoid vehicle rules for this game, too, but maybe firecons
are useful for other things?
thanks,
andy
--
Andy Skinner
askinner@avs.com