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Re: Solitaire Full Thrust and old SFB

From: Donald Hosford <Hosford.donald@a...>
Date: Mon, 02 Mar 1998 23:35:02 -0800
Subject: Re: Solitaire Full Thrust and old SFB



Mikko Kurki-Suonio wrote:

> I have that old WD somewhere... but it isn't really of much help. The
> hard part is not cutting up the tiles etc. -- the hard part is
actually
> formulating a program that makes sensible moves. Especially in FT,
where
> it has to consider velocities that are retained from turn to turn.
>
> My quick guess is that you can't do it without either trigonometry
during
> play, or a table (potentially massive) with the trig precalculated.
>
> OTOH, if *do* manage that, you probably go further into proper
> mathematical analysis of FT tactics than anyone has ever gone.
>
> ...hmmmm... sounds like an interesting problem... (evil grin)
>
> --
> maxxon@swob.dna.fi (Mikko Kurki-Suonio)	     | A pig who doesn't
fly
> +358 50 5596411 GSM +358 9 80926 78/FAX 81/Voice   | is just an
ordinary pig.
> Maininkitie 3C14 02320 ESPOO FINLAND | Hate me?    |		- Porco
Rosso
> http://www.swob.dna.fi/~maxxon/      | hateme.html |

  Sounds difficult to set up an "AI"  capable of making intellegent
decisions, besides the old
torpedo type.  (bore straight at your target...)

Donald Hosford

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