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Re: Real world? Re: DS2/SG2 Camouflage

From: Los <los@c...>
Date: Wed, 25 Feb 1998 00:23:39 -0500
Subject: Re: Real world? Re: DS2/SG2 Camouflage

WHile all that wazoo stuff is fine and dandy in low light or limited
visibility
stuff, nothing is more accurate than the mark1 eyeball and day sights
when it
comes to daytime shooting.

Doug_Evans/CSN/UNEBR@UNebMail.UNeb.EDU wrote:

> In Steve Jackson's(the US one) Ogre Miniatures Book, the PSB is that
camo
> is superfluous in the future all-electronic battle field. The tanks
would
> be outlined in bright colors, keyed to side and threat, in the holo
> displays that actually ran the battle.
>
> Certainly, in the Gulf, with many shots on the order of mile or
greater,
> through dense smoke, and/or at night, this has happened in some
situations.
> Natch, it's a special case, and I'd rather be camo'd in every way
possible.
> Hell, I'd rather keep keep my ass as far from any shooting as
possible.
>
> However, my impression is that, if the best IR-suppressing paint were
hot
> pink paisley, the Iragi tankers and  gro-po's would have done a better
job
> surviving in Mod mode.
>
> While the above is an observation, and not argument on my part, SJ
also
> pointed out that camo on the miniature battlefield can be too
effective.
> Nice if your opponent misses seeing your unit, bad if you do likewise,
and
> miss using it for a turn or three.
>
> It's bad enough when I get spacey and miss using something in dazzle
paint.
> ;->=
>
> The_Beast

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