RE: Dimension
From: Tim Jones <Tim.Jones@S...>
Date: Mon, 16 Feb 1998 08:40:24 -0000
Subject: RE: Dimension
On Saturday, February 14, 1998 9:35 PM, Ground Zero Games
[SMTP:jon@gzero.dungeon.com] wrote:
>
> We could probably work some simple(ish) attitude rules (even just
allowing
> ships to "roll" 180 degrees) into FT, without getting bogged down with
> actual 3D play.
>
>
John Treadways 3D spheres did this physically, cut the bottom out of two
PET
pop/soda bottles
mount the ship model inside, close the sphere. Mount the sphere on a cup
base, so it
can freely rotate and the model will now hold any attitude.
Next come up with the attitude rules. Use the FT turn thurst rules, just
use 3d
movements
for the 3 degrees of freedom, with the usual half thrust available
limit.
P(ort) S(tarboard) yaw
U(p) D(own) pitch
L(eft) R(ight) roll
Firing arcs, should be conic or half conic (sections).
sincerely
tim jones
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Reality is for those who can't cope with Science Fiction.