Re: Age and Complexity
From: Rob Paul <rpaul@w...>
Date: Mon, 26 Jan 1998 17:09:41 +0000
Subject: Re: Age and Complexity
At 15:05 25/01/98 -0600, you wrote:
>BTW, does anyone remember the name of the Metagame that involved Robots
>going around shooting at each other, only to need reprogramming at a
>crucial moment?
>-------------------------------------------------------------------
>Kevin Walker Mac Developer / Software Engineer
>sage@millcomm.com
>Rochester MN USA WAM!NET
That was Rivets- the game was supposedly gash, but the illustrations
were cute.
As we're all doing our gaming CVs:
Age 35, single, biologist
I started with miniatures (mostly Airfix), at first just as toys then
using
Donald Featherstone and Charles Grant rules courtesy of Morningside
public
library; I was a founder of the school wargames club in '74, a few
years
after which we discovered
1) D&D (which we abandoned later in favour of Chivalry &
Sorcery)
2) Board wargames
3) Microgames- I'm still very fond of OGRE/GEV and Warpwar
(which
had some very nice "believeable" illustrations- also by Winchell Chung,
weren't they?
My first metals were Minifigs Middle-earth, and VERY primitive they were
too.
My space fleet is still based on ancient Garrison Starcruisers from the
late
'70s, with a bunch of odds and ends and Micromachines.
Oh, and by the way, has anyone else here tried Mecha Carnage?
Rob Paul
"Rob Paul
Dept of Zoology
Oxford University
South Parks Road
Oxford
(01865) 271124
----------------------------------------------
"Once again, villainy is rotting meat
before the maggots of justice!"
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