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Re: Grab Bag of Ideas & Comments. Mostly EFSB

From: "Morgan Keyes" <psywraith@h...>
Date: Sat, 17 Jan 1998 03:17:15 PST
Subject: Re: Grab Bag of Ideas & Comments. Mostly EFSB



Lurker mode off.....

>Reloading Missiles
>I like the idea in abstract, with a new (FTIII?) missile system, but 
not 
>with the current missiles.
>I think SJGs Ogre game does it best with both missile launchers and 
>missile magazines.
>Any hit on a missile magazine is going to be spectacular. Even if the 
>warheads don't cook off (almost certain if they are nukes) the missile 
>fuel is going to make a real bang. An ideal candidate for the 
>Catastrophic Damage rules, something like lose next line of hit 
boxes...

Actually, nukes don't go BANG when hit.  It takes a very precise 
detonation to make it go critical mass.  As for gutting a ship from a 
magazine hit, possible.  But you may very well see the same design for 
those magazines as is used in Abrams tanks where the magazine is 
designed to blow out and direct the detonation outside if it's 
compromised.  Still not great for the ship in question, but far from 
catastophic.

Luker mode re-engaged.....

>		  Michael R. Blair
>************************URL************************
>http://www.geocities.com/Area51/Zone/1070/index.html
>************************URL************************

Morgan Keyes
Sine Pari
Airborne All The Way

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