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RE: Background: What do we want & When do we

From: Simon LeRay-Meyer <Simon.LeRay-Meyer@o...>
Date: Tue, 9 Dec 1997 10:47:30 +1100
Subject: RE: Background: What do we want & When do we

I would love a copy.  It would help greatly with my campaign

		-----Original Message-----
		From:	BEST, David [SMTP:dbest@shl.com]
		Sent:	Saturday, 6 December 1997 1:42
		To:	'FTGZG-L@bolton.ac.uk'
		Subject:	RE: Background: What do we want & When
do we

		Hi there!

		I would be interested in this as well and would
appreciate it if you
		could send it to me.

		Thank you!

		David Best
		dbest@shl.com

		>----------
		>From:	Deakin, Robert[SMTP:RDeakin@Colonial.com.au]
		>Sent:	Friday, December 05, 1997 1:54 AM
		>To:	'FTGZG-L@bolton.ac.uk'
		>Subject:	RE: Background: What do we want & When
do we
		>
		>Denny,
		>We have a good model of the GZG universe/space. It
contains the 826 star
		>system within 10 parsec of Sol, trade routes, power
blocks and political
		>boundaries set after the Third war. This is around the
time the Kra'Vak
		>warbands start hitting UNE, Indo and NAC outposts near
Mu Herculis (B). 
		>
		>We are slowly building up planet profiles.
		>
		>If you or any others are interested I will send it to
you direct, (as I
		>do not want to clog up the list with big files).
		>
		>Regards
		>Robert
		>
		>"9 out of 10 colonies choose Gurka mercs for Kra'Vak
defence. Don't go
		>off world without them".
		>
		>
		>>----------
		>>From:
denny.graver@bbc.co.uk[SMTP:denny.graver@bbc.co.uk]
		>>Sent: 	Friday, 5 December 1997 1:35
		>>To:	FTGZG-L@bolton.ac.uk
		>>Subject:	Background: What do we want & When do we
		>>
		>>
		>>Just to throw my 2d(Old Imperial pennies ) into the
hat on the subject of	
		>>Official background.
		>>Having scoured the books (FT, MT, SG2 and my soon to
be delivered copy of   
		>>DS2) for background info, I think that FTIII/BDS or
The Fleet book would   
		>>benefit from including a map of human space with
political boundaries   
		>>etc.
		>>Me, I'd be happy with a skeletal listing of settled
worlds, colonies,   
		>>etc. It is always a good place to start from when
planning/designing a   
		>>campaign.
		>>I know there are people who don't like this sort of
material in their   
		>>supplements, but I do feel that there is enough
generic stuff in the   
		>>overall system already, and a handout to those
interested in the GZG	
		>>universe would only enhance the game.
		>>
		>>Regards,
		>>
		>>Denny
		>>
		>>   
		>>
		>>
		>


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