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Re: Errrr... How many fire cons on they Hyperion?

From: jon@g... (Ground Zero Games)
Date: Sun, 7 Dec 1997 11:07:02 +0000
Subject: Re: Errrr... How many fire cons on they Hyperion?

>Hello All:
>	 I take back everything I said about the US postal service (at
least for
>now).	The EF Sourcebook came in today!  While looking at the ship
>record ships, I noticed that the Hyperion CA didn't have any fire cons.

>I'm guessing that it would bear two.  Jon?  What did you have in mind?
>-- 
>Later,
>Mark A. Siefert
>	 
>	"Captain's Log, a bunch of our ship fell off and nobody likes
>me."
>		 
>	 --Tom Servo (imitating William Shatner)
>	 Mystery Science Theater 3000: The Movie
>	 
>E-MAIL: cthulhu@csd.uwm.edu		 WWW:
http://www.uwm.edu/~cthulhu
>=======================================================================
==

Mark - I answered this yesterday in reply to Roger's question; in case
you
missed the post:

------------------

>Jon,
>In my flawed Titan edition of the EF SB I notice that the Hyperion
>Record sheet shows that ship as not having a Jump engine, is this
>intended or is it a glitch, it may  be cos I also notice the Hyperion
>does'nt have any Fire control syestems.......How many should it have???
>
>Regards..................

Roger -
 Not having seen the US copies yet, I don't know if these are UK errors
or
things CE/WF left out when they did the ship sheets. I've checked back
to
the draft ship specs that Zeke sent me for approval a while back, and
the
Hyperion has 2 FCs but NO jump engine - AFAIK we've never seen one open
a
jump point of its own in the show, they use either fixed gates or come
thru
points opened by Omegas or other big stuff. Of course, given B5's track
record on this sort of stuff we'll probably see one make it's own jump
point next week, just to stuff the rules up.... :)  [Case in point: P.62
of
the EFSB says Omegas have 550 crew, then in "Endgame" they say 1000 per
ship - ho hum.....]

Jon.

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