Re: What makes a Capital ship Capital?
From: Brian Bell <PDGA6560@c...>
Date: Thu, 4 Dec 1997 00:35:41 -0500
Subject: Re: What makes a Capital ship Capital?
The strength of Capitals (points/mass) vs Escorts & Cruisers depend
somewhat on what size fleet you are using and the size of the play area.
Take a small fleet of say 1000 points per side. 2 Standard Battleships
will
generally win against 2 Standard Escort Cruisers, 1 Missile Cruiser and
4
Standard Destroyers
Take a large fleet of 5000 points per side. 1 Fleet Carrier, 3 Supper
Dreadnoughts, 4 Battleships, & 3 Battlecruisers may not win against 13
Missile Cruisers, 8 Escort Cruisers, & 10 Destroyers.
Also a larger play area allows for highter velocity. This helps smaller,
faster ships to fly into range of thier weapons without giving larger
ships
free shots. If a play area is small (keeping speed under 24") a ship
with A
bats will get free shots on a ship with C bats.
Brian Bell
pdga6560@compuserve.com
http://ourworld.compuserve.com/homepages/pdga6560/fthome.html