RE: Unfair Kamikazes?
From: "Haun, Gilles, SSG" <haung@E...>
Date: Mon, 24 Nov 1997 12:36:58 -0500
Subject: RE: Unfair Kamikazes?
Amen, J.S., Amen
Gil
> Murphy's Laws of Combat #63
>"If you steal information from a writer it's called plagurism; If you
>steal it from the enemy, it's called intelligence gathering"
>----------
>From: J.Stephensen@fbs.gu.edu.au[SMTP:J.Stephensen@fbs.gu.edu.au]
>Sent: Sunday, November 23, 1997 11:08 PM
>To: FTGZG-L@bolton.ac.uk
>Subject: Re: Unfair Kamikazes?
>
>>Simon,
>> Options available are:
>>1) Invite him to take his toys and go home.
>>2) Inform him that his tactics are not welcome.
>>3) Have the people on your group do a series of pre-prepared scenarios
>> in which he will not have any say in the ship construction.
>>4) Start a set of written 'house rules' that everyone must conform
>> to and abide by.
>>5) Start using his own tactics against him, he may not think this
>> is so clever if he suffers a loss against 20 or 30 scout ships.
>>
>>I'll stop with #5 as the remaining options can be rather messy.
>>
>>By for now,
>>John L.
>
>I personally think that the games we play are primarilly for 1) fun and
then
>2) to win. When people seem to be so obsessed with 2) the game just
starts
>to become pointless. I think that the influence of the Evil Empire
company
>has had a lot to do with this. I know that I much prefer to play fun
games
>then really really really competitive games. When it comes down to it,
they
>are just games.
>============================================================
> Colonel Abrahms, 22nd Oceania Regiment
> "He dosen't know what he wants.
> He's Insane"
>=========================================================
> email J.Stephensen@fbs.gu.edu.au
>
>
>