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Re: FTL Kamikaze (was:Re: cm scale)

From: agoodall@s... (Allan Goodall)
Date: Sun, 23 Nov 1997 03:56:14 GMT
Subject: Re: FTL Kamikaze (was:Re: cm scale)

On Sat, 22 Nov 1997 12:42:27 -0500, Jonathan Davis <davis@albany.net>
wrote:

>I will not miss the rule.  Thanks for removing it.

Me neither. At GenCon I was asked if the games I ran allowed FTL jumps
to destroy ships. We used a modified version of the rule that is
essentially what Jon proposes (you can blow up yourself but no one
else). The consensus was that this was fine. Some people used it as a
tactic, but I never bothered too much with it. 

I extrapolated jump technology and couldn't figure out why navies
hadn't invented "fire boats": cheap, small ships with a badly tuned
jump engine, maybe a couple of shields, and high thrust. Run them into
the middle of a fleet. Either you take out a bunch of enemy ships, or
you break up their formation. It seemed like the obvious next step in
jump tech, followed by some sort of Jump Bomb. 

"Unlike serial killer profiling, writing is a lonely and
depressing profession." - Jose Chung, Millenium


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