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Re: Definition of FMA

From: scylla@m...
Date: Fri, 31 Oct 1997 19:28:42 -0500
Subject: Re: Definition of FMA

> <snip>

> While none of the individual elements of the game mechanisms are
> especially
> new or ground-breaking, it is the particular combination of them that
> defines the unique character of FMA as a system; as such, when we
> developed
> SGII we felt that we ought to give a name to the basic rules engine;
> FMA
> seemed as good an idea as any other! Stripped of the SF bits, the core
> of
> FMA has proved an amazingly versatile game engine (it has been tried,
> by us
> and others, for SF, Fantasy, Vietnam, WWII, Wild West and many
> others); as

<snip>

Hey!!! The "Quake" of Table-top gaming!!!!!

Scylla

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