DSII Kryomek Adaptations
From: HRAZ71A@p... (MR DAVID E PETERS)
Date: Mon, 15 Sep 1997 21:52:34 -0400
Subject: DSII Kryomek Adaptations
Dear People:
Here are some ideas to I have done for Kryomek to Dirtside
IIKyromek/Dirtside II
Convertions
Well the following is my attempt to convert a set of rules ofhe
next step up from
squad-level to a large-scale set of rules. Since Kryomek was
inspired by StarGrunt I,
thought it would be interesting to see how they would look in DSII.
Nexus Infantry Units:
Cyclos Infantry Stand= Militia Infantry 15 points.
:Assault Team Stand 15 points.
:APSW Team Stand 25 points.
Cyclos Enviro Battlesuit Stand (veteran quality only) MV-2 (Inf),
HTK-4, FP-2, RNG-6" OTR-None. 20 points.
Nexus/Colonial Marine Infantry Stand= Line Infantry 20 points.
: Assault Team Stand 20 points.
: APSW Team Stand. 30 points.
Nexus SWAT Team Infantry Stand (regular or veteran only)= Power
Infantry 30 points.
:APSW Team Stand 40 Points.
Nexus SWAT Power Infantry moves as per normal infantry.
Cybernetic Battlefield Units:
TALOS Units. The TALOS are considered to be a stand of 4 figures.
They will be treated as infantry for movement. Their weapons will
depend on the configuration of the TALOS . The weapon configurations
are listed for the TALOS.
Assault configuration using close-range weapons. (as per close-
combat rules.) 30 pts.
General combat configuration 8" as per infantry combat.
40 points.
APSW configuration 12" as per APSW rules.
50 points.
The TALOS is destroyed by a total of 5 valid damage points. The
TALOS unit is considered to be a unit in its own right and may be
activated as for any other unit at any point in the turn. It does not
require a Confidence Level Marker. As it does not suffer the
Confidence problems or needs to take any tests, but it should have a
Command Marker
(a Veteran 1 ) simply to use as an indicator of when it has been
activated. The TALOS may attack the unit their choice due to their
advanced cybernetics.
Ksirus Helcat. The Helcat is considered to be a stand of 6 figures.
They are treated asinfantry for movement. The abilities of the
Helcat will depend on the model.
The models are as follows:
Cerebus Helcat: 8" range as per infantry combat. 20 points.
Fury Helcat: 12" range as per infantry combat 30 points.
Loki Helcat: Close-combat only, artillery observer 60 points.
The Helcats follow the same rules as the TALOS do. except they
have 3 damage points and attack the nearest target.
Vehicles:
Nomad Tank: Size Class: 3, Armor: 3 HMT power plant, Hi-mobility
wheeled, HVC/3x1 & RFAC/2 in turret w/superior fire control, Basic
PDS, Enhanced ECM. Basic/Effective Signature: 3 (D8) APSWx1. Total
Cost: 153 points.
Cloudcarrier APC: Size Class 3, Armor: 2 HMT power plant, Fast GEV.
RFAC/1x2 fixed
mount w/enhanced fire control, APSWx1, 2 infantry stands. Total Cost
50 points + infantry costs.