Re: FT-RPG (was Re: Stategic Thrust)
From: ")_KriTTeR_(" <kritter@s...>
Date: Wed, 3 Sep 1997 21:11:43 -0400
Subject: Re: FT-RPG (was Re: Stategic Thrust)
At 04:53 PM 9/3/97 -0700, you wrote:
>I've worked out a set of RPG rules that fit very nicely into FT games--
>I've got like 20+ skills and what I feel is a pretty good basis for a
>beer-and-pretzels RPG utilizing SGII-type die rolls (sorta). They were
>originally designed for use in my (eternally unfinished) FT campaign
rules,
>and thus reflect a bias towards my own game universe, but it's pretty
easy
>to adapt to any universe (or time, really). They DO decidedly slant
combat
>in favor of the players, which is what they were supposed to do in the
>first place (The Enterprise with Captain Kirk in command should be able
to
>beat the heck out of a similarly equiped ship with Joe Nobody at the
helm,
>after all). It's a little too long to send to the list as an
attachment,
>but if anyone's interested, I'd be glad to post them somewhere...
If you wouldn't mind please attach it to a personal e-mail to me. I
have a
big rpg background and do alot of designing myself. My current system
of
choice is GURPS and to that end I have a spiify webpage. Maybe I could
add
a page with your rpg info and maybe make a GURPS version as well.
)_KriTTeR_(
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