modular star ships
From: "Chris McCurry" <CMCCURR@v...>
Date: Wed, 3 Sep 1997 11:27:39 -0400
Subject: modular star ships
>> What I'm interested in seeing are weapons (or other) ideas that
>>really add something to the game. Customization of FT to a specific
>>universe is interesting but I'd rather see an expansion of the types
>>and functions of weapons. Jump torpedoes are an example of something
>>really quite new, as are the B5-style PDAF/interceptors. These
>>systems can probably work in many universes and therefore I think they
>>would be a more valuable addition to the game than Advanced A battery
>>with range to 48" or the like.
>>-joachim
I've seen a few people with web sights that have done some star wars
stuff
with sections but has anyone really toyed with the idea of building
modular ships (i.e. ships with a mass over 100 broken down in to
sections)?
I did a few test ideas using the Robotech universe (since every thing is
so
big and has so many weapons).
i think i have a base idea...
I have also done some home grown rules on double barreled cannons /
weapons...
Let me know if anyone has messed around with the ideas.
My $0.02
CMC