Re: [OFFICIAL] Where we're going from here..
From: Oerjan Ohlson <f92-ooh@n...>
Date: Mon, 1 Sep 1997 13:51:06 -0400
Subject: Re: [OFFICIAL] Where we're going from here..
On Thu, 28 Aug 1997, Bruce S. R. Lee wrote:
> My feelings on SG2 are for a 'points system' that is of a type that
has a
> per squad/unit value in the vein of DBM/DBA/DBR, rather than an "Evil
> Empire"(tm)(c)(etc.) system where you seem to have a value for every
button
> on a figure's uniform.
Ah. So you want an undetailed broken points system instead of a
detailed broken points system...
Sorry, couldn't help it. I don't play DBR (yet), DBA doesn't have a
points system and the one in DBM works reasonably well, but it has
certain flaws. However, the basic assumptions behind the DB* points
system (ie, lots of troops with roughly equivalent equipment/training
- 50+ per element, enough so the statistics average out and one
single warrior isn't horribly important to the fighting value of the
unit) don't really hold in a skirmish game. In a small fight, the
weapon's prestanda matters far more than in a big battle (where their
effects can be subsumed in a single die-roll). Is a squad of 10 men
stronger than an identically equipped, trained and led squad of 9 men
in SGII? Should the points system reflect this?
Just some thoughts,
Oerjan Ohlson
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry