Re: When is a Dreadnought a Dreadnought
From: "Christopher Weuve" <caw@w...>
Date: Tue, 19 Aug 1997 14:56:18 -0400
Subject: Re: When is a Dreadnought a Dreadnought
On Aug 19, 1997 at 10:56:56 AM, "Steve Pugh" <mafb90@pop.dial.pipex.com>
wrote:
> Well, the consensus here in the past has been that if a ship has
enough
> mass then it can carry fighters. Hence, a dreadnaught is what ever you
> want to call a dreadnaught and the line in FT about only carriers and
> dreadnaughts having fighters is generally interpreted as only being
true
> for the standard designs.
I have some affection for FASA's _Renegade Legion_ system, where mass
determines the class of the warship. So, for example, you have Frigate,
Destroyer, Cruiser, Battleship, with carriers of a similar mass being
tagged
as Frigate-class carrier, Cruiser-class carrier, etc. Since all
warships can
carry fighters, the main difference between a "carrier" and a
non-carrier is
that carriers don't have spinal mounts. I can't remember if there is a
limit
on the number of embarked ships a non-carrier can carry.
Incidently, as I think I have said on this list, _Renegade Legion_, for
all
its faults, is perhaps the only game I have run across that is
consistant in
its explanation as to why both fighters and battleships are used in
large
numbers. The explanation was published in an essay in _Renegade Legion:
Prefect_.
-- Chris Weuve [My opinions, not my employer's.]
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