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Some Dirtside2 Questions

From: Paul Calvi <tanker@r...>
Date: Sat, 21 Jun 1997 21:13:27 -0400
Subject: Some Dirtside2 Questions

We recently played a game of DS2 and came up with a few questions for
which
we couldn't find "official" answers. Any input would be appreciated.

1) When an Aerospace fighter/bomber attacks with Deadfall ordance is
there
a "scatter" roll? If it drops more than one Load do they scatter
differently?

2) Are Aerospace fighters that fire direct fire weapons considered to be
attacking the top armor of a target? Do all terrain and other (dug-in,
smoke) defensive modifiers still apply?

3) Can ground units fire back at Aerospace units with regular direct
fire
weapons (NOT LAD or ADS)? Can ground Units Opportunity fire against an
Aerospace Unit?

4) If an Aerospace Unit is attacking a ground Unit, can the defending
player use one of HIS fighters to attack the attacking Aerospace unit as
an
Opportunity fire action?

5) Is guided missile fire effected by defensive terrain modifiers (such
as
Woods, Dug-in, etc.)?

6) Smoke: The smoke rules state that Artillery, HELL, and DFFG fire will
start a fire in Woods or Urban areas. What is the effect of these flames
on
units? If you have a Unit of infantry in a large (12" square) area of
woods
would they have to leave? If so, when? What about a vehicle Unit?

7) Is firing a smoke discharger considered a firing action? In other
words,
if an Element is moving at full speed can they fire their Smoke
Dischargers
at the end of their move?

8) Opportunity Fire: Is it made on an Element level or Unit level? In
other
words, if the attacker begins to move the Elements of a Unit when is
Opportunity fire actually declared? Does the Attacker finish moving all
Elements and then "back up" the ones the defender opportunity fires on
or
does the defender have to announce his fire as each Element is moved?
[The
difference here is that, in the first case, a defender gets to see where
an
attacker intends to move and then pick the best location/target to
shoot.
In the latter case, the defender must pick on the spot the Unit/loaction
and thus perhaps lose out on a good shot while waiting for a possible
better one.]

9) Infantry Close Assaults: If a defender has 10 infantry Elements
(organized into 5 squads) arranged in a line on a hill with 2" between
squads and an attacker makes a close assault on that Unit can the
attacker
"gang up" on just one defending squad (2 Elements in this case) or do
ALL
defenders get to fire on the attackers (assuming the Defender passes all
Reaction rolls)?

Thanks!,

-----
Paul J. Calvi Jr.
tanker@rahul.net

"Objective, Offense, Mass, Economy of Force, Maneuver, Unity of Command,
Security, Surprise, Simplicity"

15SEP16

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