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RE: Close Assault and Scenario (Stargrunt)

From: Stuart Murray <smurray@a...>
Date: Fri, 20 Jun 1997 10:37:16 -0400
Subject: RE: Close Assault and Scenario (Stargrunt)

>At 18:26 19/06/97 +0100, you wrote:
>>I give squads in my SG games IVARS...maybe 3 to a squad.  The problem
we
>>had was...who is carrying the damn thing?  I took a Squad Leader
approach
>>to the thing.  Instead of trying to keep track of who was carrying the
IVAR
>
><snip>
>
>I like it a lot, as it saves having the 40k response of "its not on the
>figure, it is not in the game". Mayby as part of the GZG weapons pack
they
>can make IARV?
>
>Darryl

I use two alternatives.  A low tech approach is to make a
'representative'
IVAR.  I have used a bit of rolled up putty, it doesn't look good but
you
can tell instantly who has the IVAR.  Alternatively, nominate the squad
as
carrying the IVAR, it may be reasonable to assume that if a trooper
carrying the ivar gets shot someone else will pick it up, this way you
only
need to keep track of squad expenditure rather than figure (I prefer
this
way myself).

Stuart

Stuart Murray
Department Of Molecular Genetics
Albert Einstein College Of Medicine
1300 Morris Park Avenue
Bronx
New York 10461
Tel: (718) 430 4289
smurray@aecom.yu.edu

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