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Close Assault and Scenario (Stargrunt)

From: "Alfredo Lorente" <alfredo@b...>
Date: Thu, 12 Jun 1997 07:02:11 -0400
Subject: Close Assault and Scenario (Stargrunt)

Hi everybody!

I'm preparing for a game, and kinda wonder about the list's opinion 
on the scenario.  I also wonder about the lack of rules covering  
infantry assaults on vehicles.	So my first question is:

1) Has anybody on the list prepared rules to simulate close 
assaulting a vehicle?

2) How does this sound:  Two squads of average infantry (Regular with 
leaders rated at 2) supporting four Robotech/Exo-Squad robots (two 
Spartans and two Excalibers, if you need to know...) on a hilltop, 
versus a full company of infantry (regular and veterans with a few 
leaders rated at one).	I've been thinking the two squads would have 
dug in.

I'm not sure how balanced that is.  I was thinking of giving the 
company two Aliens Dropships (front cannon, eight guided missiles and 
18 rockets) and adding a pair of Raidars X for Air Defense.  I also 
thought about mines for the defenders, or a single sniper (or both).  
The company would have mortars attached, perhaps a Powered Armored 
Infantry squad too, but I kinda thought the defenders could do without 
any art (unless it's orbital, which makes up for its power by its 
delay...).

Well, what do you guys think?

Alfredo

P.S.  Any ideas as to what I could use for Power Armor?  I'm using, 
for the time being, green army men.  Anything similarly inexpensive?

Anybody has converted this toys to Stargrunt terms?  Otherwise I'll 
post the numbers I come up with to the list later on...
---------------------
Alfredo Lorente
Minneapolis, MN
alfredo@bitstream.net

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