Re: Wet Thrust - Conversion of FT to WWII
From: Binhan Lin <Binhan.Lin@U...>
Date: Mon, 2 Jun 1997 15:33:51 -0400
Subject: Re: Wet Thrust - Conversion of FT to WWII
On Mon, 2 Jun 1997, Dean Gundberg wrote:
> I did decide that if you double the thousand number of the full load
> tonnage of ships, it results in a nice number for mass, such as
11,000 ton
> CA would have a mass of 22, a 70,000 ton BB would have a mass of 140.
I
> don't think ships could be built and subject to normal FT rules. In
this
> case we are modeling something out there so if the rules don't allow
it
> but the ship had it, rule overridden.
I had originally thought to do a similar thing with 500 tons equalling 1
mass box but then some designs would never fit within the allotted mass-
i.e. escort carriers of 11-15,000 tons carrying 30 planes. So idecided
to
reverse engineer the ships by assigning weapons then calculating boxes
based on actual mass and survivability - e.g. the Bismark having more
boxes to represent higher degree of compartmentalization.
> This is the area I have put a ot of thought into. I decided that
each
> battery type could represent specific gun turrets in WWII ships. Cs
are
> dual purpose, Bs are cruiser main guns, and As are BC and BB main
guns.
> Each battery represents 1 turret on a ship, with a default of 3 guns.
> Turrets with 2 or 4 guns go up or down a level in damage (see below).
All
> batts are effected by screens as normal (screens represent level of
armor)
> except some batts can not damage ships with high levels of screens.
> C-batts are 5" dual-purpose guns as on American ships (2 guns in
turret)
> normal 12" range. They can fire at fighters per the MT rules. They
can
> not damage ships with level 2 screens and higher
>
> B-batts are 6" or 8" guns, a B6 has 8" range bands and only does 1 pt
> damage on a roll of a 6, B8 guns have normal 12" range bands and
does
> damage as normal. They can not damage ships with level 3 screens and
> higher.
>
> A-batts, here is where the real variation comes in with the multiple
sizes
> of main guns and turrets. These are 'normals' with 3 guns in a turret
> Batt Gun Size Range Bands Damage
> A10 10"-11" 10" 4-1, 5-1, 6-1
> A12 12"-13" 12" 4-1, 5-1, 6-2
> A14 14"-15" 14" 4-1, 5-2, 6-2
> A16 16"-17" 16" 4-2, 5-2, 6-2
> A18 18"+ 18" 4-2, 5-2, 6-3
>
> If a turret if of 2x15" guns, damage is as one class lower but range
bands
> stay at the 15" level. If a turret of 4x14" guns, damage is one
class
> higher, but range is still at the 14" level.
I made simple assumptions for gunnery C bats represent 5-7" guns at the
following rate - 2 5"=1 C bat, 6" are 1 for 1 and 7" are 2 for 3 C bats.
B bats are 8-12" with 8 costing 3 for 2, 10" costing 1 for 1 and 12"
costing 2 for 3 B batts. A bats are the big guns with 14" 3 for 2, 16"
1
for 1 and 18" 2 for 3". Odd sizes such as 15 are runded up to the next
larger ratio so 15" would be counted as 1 for 1 as 16". There are
massive
gernalities here but the idea was to keep it fairly simple to make
sheets
from stats. Arcs are left standard PSFA with most secondaries only
firing
P or S. There are 2 types of 5", anti-ship and Dual purpose which are
designated by having a triangle within the circle.
Armor is based on belt thickness with 0-2.9 being level 0, 3-5.9 being
level 1, 6-8.9 being level 2 , 9-11.9 being level 3 and 12+ being level
3
with extra armor boxes that come before normal hull boxes, approximately
5
boxes per inch of belt above 12. e.g. Iowa class get 5 more boxes and
the
Yamoto gets 15 (should get 20 but I think that's excessive)
I'll be trying out some of these ideas this weekend with a battle
between
2 Massachusetts Class battleships, Yorktown and 6 destroyers against the
Bismark, Graf Spee, Yamoto and 6 destroyers. I'll probably write up a
quick summary of game to post.
Other ideas that are still in the works are submarines, AS warfare,
smoke
screens and land-based heavy bombers. in additon there are some national
differences in terms of planes, i.e. American fighters are armored to
level 1 while japanese fighters ave higher speeds - 18" move.
--Binhan