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Re: Star Grunts Point System -- the Reason Why -- Retort

From: Jerry McVicker <gmcvicke@w...>
Date: Thu, 29 May 1997 23:43:42 -0400
Subject: Re: Star Grunts Point System -- the Reason Why -- Retort

At 10:39 PM 5/29/97 -0400, you wrote:
>In a message dated 97-05-29 04:26:18 EDT, you write:
>
><< You are playing the wrong game!  If you want to try a campaign with
an
> entire planet or nation, you should move up to Dirtside!! >>
>
>The background for my campaign is a mercenary universe a la
Falkenberg's
>Legion, Hammer's Slammers, et al.  Different missions require different
>forces -- sometimes fleet actions, sometimes mechanized forces,
sometimes
>commando raids.  So the points I was making was that I needed some way
to
>integrate the equipping of a mercenary force down to the level of
specialist
>commandos (using Star Grunt).
>
Actually, I've tried to talk some of my friends into a FT, DS, SG..type
of
thing...they think I'm nuts.

Jerry McVicker	

"Don't worry soldier, weapons will be available in a moment."

Blackwind and Raddix Gaming
http://www.imagixx.net/~bnrgames
bnrgames@imagixx.net

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