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Senors, ECM, FT and the way of all things.

From: Tony Wilkinson <twilko@o...>
Date: Sun, 18 May 1997 07:57:49 -0400
Subject: Senors, ECM, FT and the way of all things.

	I'm new to all this so if I do something dumb forgive me. I have
been watching the debate on ECM rules in the mail here and wish to put
forward an idea.
	In games that a friend and I have played we used a competative
roll
offs as in SGII. Each ship, fighter group and missile had and ECM rating
and
a Sensor rating which determined the type of die (D4,D6,D8,D10,D12..) to
be
used. When a ship came to fire on another, the ship being shot at rolled
it's ECM die, and the attacking ship rolled one Sensor die for each
firecon
being used at that target. The result was that you had to concentrate
the
use of your firecons on particular targets to ensure a hit, often this
meant
ignoring escorts in favour of doing heavy damage to a big nasty that was
getting too close.
	The same system was used for fighters except that if the fighter
group got with in 2" of a ship the fighter group could always fire. At
that
close a range the ship would be a large enough target that you could
simply
point and shoot rather that need presise targeting as at long range. We
also
used the need for a "lock on" in dogfighting which resulted in fighter
groups becoming bogged down in dogfights but causing no damage to each
other. Some rule about breaking off is needed.
	This system also limited the effectiveness of missles and to
some
extent called for "mass launch" tactics to ensure a reasonable number of
hits. If you don't like such moves you could easily say that missles
lauched
from one ship make one test for the group as a whole, making it possible
for
all the missles to miss and be wasted. Missle ECM should be fairly low
so
that there is still a good chance that they can be shot down by
defencive fire.
	In the games in which this system has been used were not much
slower
than normal. What did slow up the game was all the fighter combats.
Fighter
groups were now surviving the entire battle, often without doing much as
they had never gotten a "lock on". Anyway have a think about it.

Tony.

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