Re: Fighters or Bricks?
From: "Brian Bell" <pdga6560@c...>
Date: Wed, 16 Apr 1997 19:29:53 -0400
Subject: Re: Fighters or Bricks?
> From: Mark Donelan <mark_donelan@vis.com>
> To: FTGZG-L@bolton.ac.uk
> Subject: Re: Fighters or Bricks?
> Date: Wednesday, April 16, 1997 10:16 AM
>
> I have been playing FT/MT for a short time and have used the
More
> Thrust rules on fighter order of movement. I have not found fighters
to
be
> unbalanced or overly powerful at all. If anything they appeared to be
too
> weak in comparison to the A battery.
> What have I missed? With the limited speed of fighters and
their
> vulnerability, (especially to scatterguns) how are you using them so
> effectively?
The problem of strength comes in when you compair fighters to corvettes.
Std Corvette Fighter Group
Mass: 6 6 (including bay)
Cost: 43 20
Thrust: 8 12 (does NOT have to follow
12
headings
or pay for turns)
FTL: Y N
Screens: N N (only suseptable to *DAF).
Damage
Potential: 4pts 12pts.
*DAF
Potential: 6pts (C's as PDAF) 12pts.
Damage
Points: 3 6
Corvettes are x2 the cost. 3/4 speed. 1/3 damage potential. 1/2 *DAF
damage
potential. And 1/2 damage points.
This explaines why Fighter groups need anoter limiting factor such as
endurance.
Brian Bell
pdga6560@csi.com
http://ourworld.compuserve.com/homepages/pdga6560/fthome.html
Includes the Full Thrust Ship Registry
Is your ship design here?
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