Re: [OFFICIAL] Missile Ideas
From: Mikko Kurki-Suonio <maxxon@s...>
Date: Tue, 1 Apr 1997 13:19:20 -0500
Subject: Re: [OFFICIAL] Missile Ideas
On Tue, 1 Apr 1997, <Mark Andrew Siefert> wrote:
> I don't know. Beams must be have a direct line of sight to a
> target in order to work. Missiles are a little more flexiable. Jon's
> rules recognize the fact that missiles are more manuverable than a
stream
> of sub-atomic particles.
I really don't see what that had to do with the number of dice rolls.
> Immune to *DAFs?
They pretty much already are... and:
> You mean no matter how hard I try to shoot
> down an incoming missile I'm still missile bait? That doesn't make
the
> current situation better. It kinda puts us back at square one.
Nope, that's why the damage is much less.
> How about spend more mass and/or points cost to purchase extra
> missile ammo?
You can just buy more missiles. Maybe launcher 3pts/1mass and each
missile 3/1... it would give missile ships more endurance without
endangering saturation attacks... but it would make submunition packs
much less worthwhile.
> Why? A warhead strength is usually "fixed" no matter how far
> away a target is. Beam weapon damage potential is dependent on the
> range, how much energy to pump into the weapon, and other factors.
Why? Because high damage *is* the problem with missiles. IMHO, they need
to be put on a more equal level with submunition packs (which are
considered, I quote: "one-shot packs of short range, unguided 'scatter'
missiles" (FT, p.18)) and that's how subpacks already work. Why add
mechanics when existing ones work just fine?
And *DAF can't shoot subpacks down either.
> ARRRRRGGGGGGGGGHHHHHHH....I've always hated these specialty
> missiles. EMP missiles I can buy, but neddle missiles?
They already exist. You don't have to use them, though.
--
maxxon@swob.dna.fi (Mikko Kurki-Suonio) | A pig who doesn't
fly
+358 50 5596411 GSM +358 9 80926 78/FAX 81/Voice | is just an ordinary
pig.
Maininkitie 8A8 02320 ESPOO FINLAND | Hate me? | - Porco
Rosso
Http://www.swob.dna.fi/~maxxon/ | hateme.html |