Re: Nuclear Pumped Laser Missiles
From: Oerjan Ohlson <f92-ooh@n...>
Date: Fri, 21 Mar 1997 07:05:03 -0500
Subject: Re: Nuclear Pumped Laser Missiles
On Thu, 20 Mar 1997, Mike Miserendino wrote:
[missiles cause 2d6]
> For standard missiles that's right. In addition, a needle missile
does 1D6
> as well as possibly knocking out a specific system (overspray? ;) ).
In any
> case, I find the rules do a fine job of representing missile damage,
as
> taking a missile hit is no small matter.
I find needle missiles mighty strange. To fire a needle beam, you need
lots of scanner capacity (ie, they require a dedicated firecon). How,
then, can a mere missile carry scanners powerful enough?
Oerjan Ohlson
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry