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Re: FT: Damage Track Sliding Scale Suggestion

From: lojeck <lojeck@b...>
Date: Mon, 3 Mar 1997 17:04:32 -0500
Subject: Re: FT: Damage Track Sliding Scale Suggestion


here's a wacky idea... each row of boxes contains half the remaining
damage points, rounded up.

a mass 100 ship:
50
25
13
6
3
2
1

a mass 8 ship
4
2
1
1

let's say all checks are a 6 on d6. what this does, is it prevents a
supership from taking threshold checks too soon, while simulating the
"slide to doom" as outer armor is damaged beyond use and the internal
structure starts to take serious damage.

Brian Lojeck
lojeck@mizar.usc.edu

"This is the .sig that never ends, it just goes on and on my friends.
Some people started reading it, not knowing what it was; but now that
they've
been reading it, they notice it because... This is the .sig that never
ends..."

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