Re: Play by email FT
From: davisje@z... (Jonathan Davis)
Date: Fri, 24 Jan 1997 12:58:54 -0500
Subject: Re: Play by email FT
> From owner-ftgzg-l@bolton.ac.uk Fri Jan 24 12:41 EST 1997
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> Date: Fri, 24 Jan 1997 08:28:40 -0500
> From: Geoff Webb <geoffw@jsb.com>
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> Subject: Play by email FT
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> Hi,
>
> I know that at least one person on the list runs a play by
> email FT game, although I can't for the life of me remember
> who it is....
>
> I'm interested in potentially running a small game for a few
> friends who don't get to meet half as often as we would like,
> (sound familiar ?) but I'm not sure how to go about it.
>
> Would anyone with experience of doing this drop me a line to
> give me some idea of how to organise the whole thing ? I would
> greatly appreciate any hints you may have to offer, particularly
> in the area of keeping track of relative locations of ships
> and headings etc.
>
> Thanks,
>
> Geoff (who clearly has too much time and not enough sense.)
>
A number of people are running PBeM games.
Scott Field is running a human-alien first contact scenerio.
I'm running an elimination PBeM tournament with eight individual players
and fleets.
Mark Kochte has run a number of Babylon 5 based scenario.
Allan Goodall has run a game in his Age of Iridium universe.
I use MS Excel for my games. I'm using a blind system for the fleets
with
limited intelligence and sensors. The sheets generate the reports based
on
the movement plots as well as a chart for positions. Scott has a
similar sheet.
Combat is generated by hand as well as threshold checks.
(http://www.geocities.com/TimesSquare/6580/) for a Web page on my game.
Jon Davis
davisje@crd.ge.com