Re: Space Operas
From: BJCantwell@a...
Date: Fri, 24 Jan 1997 03:50:19 -0500
Subject: Re: Space Operas
In a message dated 97-01-23 20:36:36 EST, you write:
> The Starfire Universe was originally developed by David Weber though,
> of Honor Harrignton fame. In some ways I actually perfer starfire to
> FT/MT (ducks under a table to avoid flames), but overall I find
> the physics of the game a little strange to actually play. Now a
> Realistic Movement varient of Starfire, that would be interesting.
>
Starfire has a lot of neat ideas, many of which could be glommed into
FT. I
especially like the expanding time/distance scales as fleets of ships
moved
closer together, which allowed you to conduct real fighter operations,
etc.
However, once you got the ships onto the map, the game was a snoozer.
The
missile systems were the only thing worth having and the only maneuver
was
holding the optimum missile ranges. At least that's the way it seemed
to me.
Later
Brian