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Re: FT III, BIg ships and such.

From: Alan Brain <aebrain@d...>
Date: Wed, 11 Dec 1996 22:07:51 -0500
Subject: Re: FT III, BIg ships and such.

My 2c worth:

I hope that FT III will be to FT II as FT II was to FT I. The change to
'no rear arc weapons' made an enormous difference, without completely
redefining the rules.

FT II needs:

:: A-certain-Alien-race-which-shall-remain-nameless having the cleaners
put through its points.

:: A more balanced set of masses for Beams. eg 1,3,6. Or the
turret/barbette stuff I've seen floating around the list.

FT III would benefit saleswise from:

:: Seamless integration of all FT II and MT rules.

:: Standard Ship Designs for a Universe with 100 tonne scout vessels,
200 tonne trading vessels etc etc (without mentioning the word
'Traveller')

:: Standard Ship Designs for a Universe with 200,000 tonne Starships,
with 3 batteries of beams and one of Torpedos, without mentioning the
words 'Star Trek' (2 phasers/torps to a battery)

And maybe a few others - perhaps missiles are unbalanced. Some of the
Fighter rules are unclear (when is a carrier?). Perhaps the
light-medium-heavy could be further split into
escort-destroyer-crusier-battlecruiser-dreadnaught-DeathStar. But
probably not.

----------------------	    <> <>    How doth the little Crocodile
| Alan & Carmel Brain|	    xxxxx	Improve his shining tail?
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---------------------- o OO*O^^^^O*OO o oo     oo oo	 oo  
		    By pulling Maerklin Wagons, in 1/220 Scale

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