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Re: Campaign rules?

From: "Mike Wikan" <mww@n...>
Date: Fri, 6 Dec 1996 04:09:06 -0500
Subject: Re: Campaign rules?

How about making the First ship of the Class cost 50% more and be of 
variable construstion time and then having follow on units of the 
same design proceed according to schedule/budget? During WWII 
destroyers and non-Capital ships were produced very quickly with 
precise construction times.(In the U.S. at least.
Mike Wikan
Game Design\Conceptual Art
n-Space, Inc.
A Producer of 3D Entertainment Products

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